Join us in the 2013 European Capital of Culture, Marseille, this fall for the world’s largest gathering ever focused on Digital Heritage. A federated event of the leading scientific meetings in information technology for heritage, the Congress will for the first time bring VSMM, Eurographics GCH, UNESCO’s Memory of the World, Arquaeologica2.0, Archaeovirtual, Digital Art Week and special events from CAA, CIPA, Space2Place, ICOMOS ICIP, and multiple others together in one venue with a prestigious joint publication. A ground-breaking public display of cutting edge digital heritage projects will also grace the conference venue at the new museum complex on the Marseille waterfront.
The Congress covers heritage in all its forms, focusing around 5 heritage themes:
Built Heritage |
sites to cities, towns and cultural landscapes, ie World Heritage
|
Culture & Traditions |
folklife to languages, song, dance, craft, ie Intangible Heritage
|
Museum & Collections |
movable objects and their museums, ie Movable Heritage
|
Libraries & Archives |
books to maps, audiovisual archives, ie Documentary Heritage
|
Art & Creativity |
digital / new media art to creative digital and online culture
|
Whether you are a researcher or practitioner, a cultural or digital professional, student or teacher, policy maker or vendor, we invite you to participate. Attend, submit a paper or poster, propose a panel or workshop, prepare a video or exhibit, or bring your product booth.
The Congress’ International Scientific Committee is seeking:
- Technical & Application Papers
- Posters & Short Works
- Panel, Workshop & Tutorial Proposals
- Videos for a public screening
- Applications/Installations for public exhibition of digital heritage and digital art
Submissions are sought in the 6 Congress tracks spanning the challenges and opportunities brought by digital technology to heritage:
Digitization track Digital Documentation & Input |
Visualization and Interaction track Digital Presentation & Output |
• Photogrammetry & image-based modeling • 3D scanning & digitization (laser, structured light, motion capture, etc.) • Remote sensing and aerial lidar • GNSS (GPS, GLONASS, Galileo) • Advanced document scanning • Low-cost & gaming 3D input • Ultra-high resolution & HDR photography • Terahertz, Infrared, UV & X-ray imaging • Advanced sensors research |
• Immersive and Active/Passive stereodisplays • Real + virtual worlds (mixed/augmented reality) • Virtualization of other senses (touch, taste, smell, sound) • Haptic & Multimodal interaction • Distributed VR • Local/remote rendering • Innovative interaction systems • Storytelling and design of heritage communications • Usability, effectiveness and interface design • Visual simulation of materials • Emerging visualization technologies |
Analysis and Interpretation track Digital Content Management & Analysis |
Policy and standards track Digital Heritage Policy & Societal Issues |
• Historic Document Analysis • Remote Sensing Analysis (incl aerial image processing) • Finite element, structural and other analyses • 3D modeling (CAD-based and reality-based • Building Information Modeling (BIM) • Virtual Reconstruction Issues • Realism and Interpretation in CH • 3D, multimedia and GIS repositories, platforms, & info systems • Digital Curation • Virtual GIS and Mapping tools • Emerging technologies |
• Metadata Handling & Management • Digital Rights • Heritage Commons • Cultural Analytics • Heritage at Risk • Heritage Consortia • E-libraries • Digital Humanities • Born digital content issues |
Preservation track Digital Preservation & Standards |
Theory, methodologies and applications of Digital Heritage track Digital Heritage Solutions & Best Practices |
• Metadata Handling & Management in Heritage • Requirements and policies • Trusted digital repositories / OAIS • Institutional Repositories • Semantic Web in CH • Long term storage and persistence • Data formats and compression for preservation |
Integrated solutions and best practices in: • Virtual documentation • Virtual heritage conservation • Virtual restoration • Virtual archaeology • Virtual museums • Virtual Exhibitions • Serious Games for heritage • Collaborative environments • Internet technologies and social media |
A rich array of Panels, Workshops and Special sessions are being organized by the many federating event chairs. Selected submissions will also be invited by the federated event chairs to participate in relevant special sessions.
Works can be submitted around one or more heritage themes and technical tracks. Submissions may be theoretical or applied but must be original, innovative and previously unpublished. A rich array of Panels, Workshops and Special sessions are being organized by the many federating event chairs. Selected submissions will also be invited by the federated event chairs to participate in relevant special sessions.
All paper submissions will be double-blind peer-reviewed by at least 3 referees from the Intl Scientific Committee. Every submission will have at least one technical and one cultural reviewer to ensure a rich diversity of accepted works spanning both technology and humanities domains. They will be accepted based on quality and scientific originality, significance, clarity, impact, and soundness.
DigitalHeritage2013 will honour best works by different awards
- Best paper award
The best papers selected at DigitalHeritage2013 will have the opportunity to be published in journals, such as ACM Journal on Computing and Cultural Heritage (JOCCH), Journal of Cultural Heritage.
- Best exhibition award
Best applications and installations will be selected in different categories including interactive and not interactive applications, digital art installation and emerging technologies demo
In a special first in the Digital Heritage field, the proceedings will be submitted for inclusion into IEEE Xplore digital library and be in Open Access after one year. We are also in discussions with Eurographics to have them co-placed in the EG Digital Library.